SMF - Just Installed!
Started by droqen, May 14, 2023, 07:07:54 AM
Quote* [Select most suitable] Which of these elements brings you the most enjoyment when playing a game? (Select up to three)[Research] Digging deep into the game's background lore[Storyline] Immersing myself in the world, story, and characters[Leveling Up] Ongoing self-improvement (e.g. achieving grater combat strength/ranks, etc.)[Exploration/Freedom] Exploring hitherto unknown territory and adventures in the open world with a great degree of freedom[PVP] Challenging and surpassing opponents through leaderboards, rankings and the line[Strategy] Achieving optimal mastery through a process of thought/rationalization[Social] Meeting new friends in game, or playing with existing friends[Change] Deriving indeterminate enjoyment from encountering various random events[Creativity] Being free to creatively manipulate content in-game through activities like construction/production/design[Puzzle] Completing puzzles and problems as part of set game objectives[Simulated Reality] Simulating real-life activities like business/cooking/sewing[Collection] Amassing in-game collectible content, such as cards, characters and skins[Operation/Movement] Executing efficient or high-difficulty moves through mastery of the controls
Quotethumb sticks, virtual characters and environments, living rooms, fingers, laser rifles, loading screens, save points, and the end of the world
Quotesemiotics, actions, and systems
Quoteactual, material, cultural, and formal
Quotethe video game's material form[ * ], the audiovisual signs[ ** ], and the various interrelations between all three
Quote[ * ] controllers, screens, rumble motors, etc.
Quote[ ** ] characters, a projected world, music, menus, etc.
Quotevarious worlds and bodies and tensions between them:the player, the character, actual hardware, virtual worlds
Quotecapacities that enable a person to define or pursue their goals: . . .reflection, memory, prediction, leisure, reasoning, and goal-setting
Quoterocks.rocks everywhere. walls too. walls surrounding the rocks, rocks surrounding the treestrees, trees with flowers hanging from the branches, trees with the orange smell, treesflowers, flowers hanging from the branches, flowers not hanging from the branches, flowers with the orange smell, flowers
Quotein the sky, the blue sky, the cloudsin the pond, the blue sky, the clouds, the fish
Quoteten trees, a tall building with a hundred windows, a neon sign in the rain
Quotemetal pipes, a thousand bolts, big empty rooms
Quoteempty cans, the rug with crumbs in it, boxes of floppies and wires. the couch with its crevices, all of the books we've read, and all of the books we might never. camera detritus, technical debt, a sink full of dishes and dirt.
Quote [..] 1. LEVELS OFSCALE, 2. STRONG CENTERS, 3. BOUNDARIES,4. ALTERNATING REPETITION, 5. POSITIVESPACE, 6. GOOD SHAPE, 7. LOCAL SYMMETRIES,8. DEEP INTERLOCK AND AMBIGUITY, 9. CON-TRAST, 10. GRADIENTS, 11. ROUGHNESS,12. ECHOES, 13. THE VOID, 14. SIMPLICITY ANDINNER CALM, 15. NOT-SEPARATENESS.