Quote from: @nihilocrat / Kenny Backuswhat is a better way of naming things in a sci-fi videogame?
[48.8%] "laser cannon"
[51.2%] "crepusculant lucifer"
84 votes
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Show posts MenuQuote from: @nihilocrat / Kenny Backuswhat is a better way of naming things in a sci-fi videogame?
[48.8%] "laser cannon"
[51.2%] "crepusculant lucifer"
84 votes
Quote from: The Books of the South, p327Her schemes could kill thousands, could distress millions, and to her it was play.
[He said, ]"I'll never understand you."
[...]She was neither young nor empty-headed. "I don't understand myself. But I gave up trying a long time ago. It's distracting."
Games. From the first she had been involved in tortuous maneuvers and manipulations, to no obvious end. Her great pleasure was to watch a scheme flower and devour its victim.
QuoteWe still want to skip over the proverbial sidewalk.
We still want to fashion the playgrounds that would lead us to novel experience.
But we've convinced ourselves that we can't or shouldn't.
QuoteEventually, the ironic actor doesn't even know whether she is earnest or contemptuous. Irony becomes unstoppable, devouring everything it touches[..] Once ironized, things can safely disappear into the background[..] Irony has become ubiquitous party because it [..] spreads so rapidly, infecting everything.
QuoteHow meta drives arguments into black holes:
- Meta is off-topic.
- Meta breeds meta.
• You can't contradict a meta statement without making another meta statement.- Meta engages emotions.
• Popper wants our ideas to die in our place. Meta wants to substitute us for our ideas, and less us die instead of them.
• Meta changes the focus from the substance of what's being argued to attributes of the speaker or the nature of the discussion.
Quote from: ShelleyIt looks dark and full of terrors... but with cheebs