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Bored And Brilliant

Started by droqen, August 01, 2022, 11:20:07 AM

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droqen

Regarding Manoush Zomorodi's
"Bored And Brilliant"

droqen

#1
Quote from: p59, Sherry Turkleconversation is supposed to be with another person who can remember the previous conversation. Conversation happens because there is history and empathy.

droqen

Quote from: p62, Dr. Alex Soojung-Kim PangSmartphones behave like a four-year-old child. Their default is set to alert you to absolutely everything. [..] When they want your attention, they want it right now. They have no sense of social boundaries, that there are times when it's okay to interrupt you and there are times when it's not.

droqen

Quote from: p65, uncredited monks, nuns. via PangWhy is it that you think technologies are any more distracting than your own mind or anything else in the world?

droqen

#4
Quote from: p91In 2007, Couchsurfing, a precursor site to Airbnb, [..] measured success in the "net positive hours that were created between two people's lives." [..] By Couchsurfing's calculus, the time two people initially spent searching profiles, sending messages, and setting up a stay on the Web site was factored as a negative, because "they didn't view that as a contribution to people's lives." That time was therefore subtracted from the original gains.

Quote"if you surrender to the default setting of the world, they are designed to take advantage of you. Everything requires vigilance..

Quotes from Tristan Harris

droqen

Quote from: p105-106To steer children into becoming players who don't use games to escape real life but instead become more confident, focused, social, and creative problem solvers, there is one thing no parent should ever do. "Do not shame your children about the games they play," [McGonigal] said.

That means never saying things such as "Stop wasting your time and do something real." Trivializing a kid's favorite video game will not get him or her to stop playing. It will only serve to "develop that escapist mind-set" by reinforcing the idea that their interests don't matter and that games don't have a connection with the real world. Instead, engage with children by asking questions about the game. How you play it. What's hard. What's cool. How they've gotten better at the game. [..] "That conversation along can really transform a young person in terms of their ability to bring all of these gameful strengths to school, to spots, to their personal relationships, and to themselves."
[..]
"If you love [first-person shooter or other violent] games, you need to spend at least half of your time or more playing with people you know."