SMF - Just Installed!
Started by droqen, May 21, 2023, 09:06:17 AM
QuoteVideogames have established visual and auditory vernaculars that are ripe for poetic intervention
Quote. . . my central thesis. . . the core material of the videogame poet is the language of videogames: a vast tangled web of visual, auditory, and procedural signifiers, with all of their established ways of signifying. . .
QuoteChapter 15Why We Need Game Poems:A Brief Conclusion
Quotewhen I think about my own practice . . . these are the games I want to make; these are the games I want to play.
QuoteI want to describe to you a kind of game that I like to play, and a kind of game that I want to play.
Quotei skimmed Game Poems in the way that i skim books and i didn't really get too much out of it, but that was fine. what really got me riled up was this one quote, this attempt by magnuson to sum up his self-described 'central thesis':> that the core material of the videogame poet is the *language* of videogames: a vast tangled web of visual, auditory, and procedural signifiers, with all of their established ways of signifying (both denotatively and connotatively) in relation to one another and to the world at large.the title of this thread is '**the art form of reacting to game culture**' bc i'm curious about other takes on it. i am... i feel that lately i have been moving further away from this, less and less interested in reacting to game culture. it's like... surely there is something interesting about game poems aside from the pieces of other games that compose them ugh