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Messages - droqen

#976
Tenets / Re: Dilation
January 28, 2023, 07:28:02 PM
The goal is not perfect dilation of that deep feeling.
#977
Tenets / Re: Dilation
January 28, 2023, 07:26:40 PM
Just take care with dilation that the deep feeling is not lost to those experiences which have a greater predisposition towards dilatedness but are ultimately wrong.
#978
Tenets / Re: Dilation
January 28, 2023, 07:22:23 PM
Dilation is neither virtuous nor sinful.
#979
Tenets / Re: Dilation
January 28, 2023, 07:22:09 PM
Dilation defines experience and process determines dilatedness.
#980
Tenets / Re: Dilation
January 28, 2023, 07:21:28 PM
In the hierarchy of dilation a subtler feeling can be overshadowed by other feelings more readily dilated.
#981
Tenets / Re: Dilation
January 28, 2023, 07:19:57 PM
The infectious nature of fun in that described above does not belie a meaninglessness but originates from its compellingness and very disposition towards dilation rather than any meaningfulness or relevance.
#982
Tenets / Re: Dilation
January 28, 2023, 07:17:56 PM
Satisfying mechanisms emerge from systems built upon metaphor or feeling; goals and optimization make them instead games about those "unintentional" mechanics.
#983
Tenets / Re: Dilation
January 28, 2023, 07:14:41 PM
To design a game about anything,
that thing's experiencing must be
dilated in the player's experience.
#984
Tenets / Re: Dilation
January 28, 2023, 07:12:16 PM
Finally I can arrive at the crux of my argument regarding dilation:
#985
Tenets / Re: Dilation
January 28, 2023, 07:11:41 PM
A work that shifts the player's focus towards goals and optimization is defining itself by those things.
#986
Tenets / Re: Dilation
January 28, 2023, 07:11:03 PM
If dilation defines experience then it plays that same defining role in art.
#987
Tenets / Re: Dilation
January 28, 2023, 07:10:06 PM
In Handmade Pixels Juul writes that certain theorists worry goals and optimization "shift the player's focus away" from other things and I argue this is explicitly a concern about dilation.

~ Handmade Pixels, "dual worries" about goals and optimization in games
#988
Tenets / Re: Dilation
January 28, 2023, 07:07:24 PM
The more specific problem is that of artwork rather than all experience.
I will focus there.
#989
Tenets / Re: Dilation
January 28, 2023, 07:05:39 PM
A decision "is" or defines its game equal to the decision's dilation.

An experience or subexperience "is" to a degree that equals its dilation.
#990
Tenets / Re: Dilation
January 28, 2023, 07:03:55 PM
I am willing to accept this not as a threshold but some other nearly mathematical trick.