Quoteis your point today REALLY a very contrived variation of "art that isn't immediately obvious to understand is just trying to mislead people and real art is all about directly bluntly stating good clean values to people"??? I WONDER IF ANYONE'S EVER SAID THAT ONE BEFORE. kill abstract art btw
QuoteYes, it is a provocative statement designed to make me reply to it online. Hence I am doing so now. I have nothing against people saying risky things. But in turn, I am allowed to say when I believe these statements are under-baked and lacking in meaning.
There are real points within this field of discussion. I truly do feel like the perspective is sincere. But sincerity on its own does not mean you can't be walking off into self-destructive and obsessively utilitarian angles that just come across as fash to me. Is that bad faith reading?
Perhaps! But just as the original statement can be provocative in turn, so too can I note when you're drawing suspiciously close to age-old brain traps. And I really think there is a higher standard when branding and sale gets involved. I don't like it.
Quotei know him personally (but we're not close, we just hung out at GDC once and then chatted a handful of times online) and frankly i share a lot of your concerns here and have tried to talk to him about it a bit... but i do also think there's real value in there, too. it's confusing and frustrating.
like.. he'll tell you over and over it doesn't really mean anything, it's just the phrase that has lodged in his brain to encapsulate an inexpressible cluster of feelings developed over a long career, and it's something that has demonstrably gotten him out of a creative rut and Making Stuff again.
but like.. yeah, it lands the wrong way for just about everyone? and i think i agree with you that there's some kind of responsibility that comes with a platform... but there's also good in pushing people to look more deeply at things, to interrogate their angry responses to abstract provocation.
I'm not willing to say "you should never say anything online that might hurt someone". that way lies silence. it's a nebulous, precarious balancing act and you can never know all of the relevant factors so deciding "correctly" is impossible but nevertheless i do think it's good to take risks.
and like. as much as i vehemently do not "agree" with "kill gameplay", it /has/ gotten me to think & talk to people about ideas in a way i like. and it has gotten me the droqevers, which are really great games (with great gameplay in them). haven't played teog yet but i prolly will soon...
but even given all of that i think you're absolutely right that it's kind of too much and there's sort of an abdication of specificity in some of his posts on the subject, so again.. frustrating and confusing!!