Gathering and ranking lists. I have a bone to pick with lists. Some lists are good, and some lists are bad.
I first noticed this clearly in ~ Across Worlds and Bodies (https://newforum.droqen.com/index.php?msg=2221) (also here (https://newforum.droqen.com/index.php?msg=2226)). I hated these lists. I am not going to analyze them yet.
There was a list that stood out to me in ~ Stand Out of Our Light (http://newforum.droqen.com/index.php?msg=2366)
I made a list of all the books I read in 2022: ~ 2022 books (https://newforum.droqen.com/index.php?topic=378)
Let's look at some other lists as well...
The Berlin Interpretation (https://www.roguebasin.com/index.php/Berlin_Interpretation)
- compare with my no berlin (https://droqen.itch.io/no-berlin) reinterpretation
Oh, here's a thought on lists found in my reading of ~ The Nature of Order Book One (https://newforum.droqen.com/index.php?msg=1573) that pre-echoes my already forming thoughts
And another abstract look at the nature of lists - but let's not get lost in theory. ~ from 'The Curated Closet' (https://newforum.droqen.com/index.php?msg=1469)
edit:: Okay, just one more. From ~ The Timeless Way of Building [..] (http://newforum.droqen.com/index.php?msg=538), of course.
Link to list of game elements in Genshin Impact survey in ~ re: Deadgames and Alivegames (http://newforum.droqen.com/index.php?msg=4)
List from
Genshin Impact surveyQuote* [Select most suitable] Which of these elements brings you the most enjoyment when playing a game? (Select up to three)
[Research] Digging deep into the game's background lore
[Storyline] Immersing myself in the world, story, and characters
[Leveling Up] Ongoing self-improvement (e.g. achieving grater combat strength/ranks, etc.)
[Exploration/Freedom] Exploring hitherto unknown territory and adventures in the open world with a great degree of freedom
[PVP] Challenging and surpassing opponents through leaderboards, rankings and the line
[Strategy] Achieving optimal mastery through a process of thought/rationalization
[Social] Meeting new friends in game, or playing with existing friends
[Change] Deriving indeterminate enjoyment from encountering various random events
[Creativity] Being free to creatively manipulate content in-game through activities like construction/production/design
[Puzzle] Completing puzzles and problems as part of set game objectives
[Simulated Reality] Simulating real-life activities like business/cooking/sewing
[Collection] Amassing in-game collectible content, such as cards, characters and skins
[Operation/Movement] Executing efficient or high-difficulty moves through mastery of the controls
^Very inspiring really
Lists from
Across Worlds and BodiesQuotethumb sticks, virtual characters and environments, living rooms, fingers, laser rifles, loading screens, save points, and the end of the world
Quotesemiotics, actions, and systems
Quoteactual, material, cultural, and formal
Quotethe video game's material form[ * ], the audiovisual signs[ ** ], and the various interrelations between all three
Quote[ * ] controllers, screens, rumble motors, etc.
Quote[ ** ] characters, a projected world, music, menus, etc.
Omg it's a tree, it's a tree. That's what I was seeing when I saw & criticized this
list of
lists.
a game is not a tree ~ A CITY IS NOT A TREE (https://newforum.droqen.com/index.php?topic=496)
Quotevarious worlds and bodies and tensions between them:
the player, the character, actual hardware, virtual worlds
List from
Stand Out of Our LightQuotecapacities that enable a person to define or pursue their goals: . . .
reflection, memory, prediction, leisure, reasoning, and goal-setting
The
Berlin Interpretation -- actually I don't need to write that one out. I think I have what I need.
I've written some poems with lists in them over the past 2-3 years, very list-like. I enjoy some lists. There is an art form to lists...
From 'tiger in the orange garden' (unfinished, unpublished, etc)
Quoterocks.
rocks everywhere. walls too. walls surrounding the rocks, rocks surrounding the trees
trees, trees with flowers hanging from the branches, trees with the orange smell, trees
flowers, flowers hanging from the branches, flowers not hanging from the branches, flowers with the orange smell, flowers
Quotein the sky, the blue sky, the clouds
in the pond, the blue sky, the clouds, the fish
From unnamed poem about travel
Quoteten trees, a tall building with a hundred windows, a neon sign in the rain
Quotemetal pipes, a thousand bolts, big empty rooms
From 'the hydra in our home' (likewise unfinished)
Quoteempty cans, the rug with crumbs in it, boxes of floppies and wires. the couch with its crevices, all of the books we've read, and all of the books we might never. camera detritus, technical debt, a sink full of dishes and dirt.
Lists. I cannot say anything at this time other than read A CITY IS NOT A TREE, but I now understand my relationship to lists.
Ah, fuck, how could I forget one of the most beautiful lists of all?
Quote [..] 1. LEVELS OF
SCALE, 2. STRONG CENTERS, 3. BOUNDARIES,
4. ALTERNATING REPETITION, 5. POSITIVE
SPACE, 6. GOOD SHAPE, 7. LOCAL SYMMETRIES,
8. DEEP INTERLOCK AND AMBIGUITY, 9. CON-
TRAST, 10. GRADIENTS, 11. ROUGHNESS,
12. ECHOES, 13. THE VOID, 14. SIMPLICITY AND
INNER CALM, 15. NOT-SEPARATENESS.
~ the fifteen properties, from The Nature of Order // Book One // The Phenomenon Of Life (https://newforum.droqen.com/index.php?msg=1572)
~ Art After Money Money After Art - Bad lists (https://newforum.droqen.com/index.php?msg=2617)