I've been sick for over a week, and it's terrible. I haven't been able to gather my focus or recover my energy enough to do the things I tell myself I ought to do, so I've spent a considerable amount of time doing everything I suppose I ought not do, but want to do anyway. And, specifically, I've found myself thinking about why I do anything -- why do I make games, for instance?
Some part of it is certainly for 'getting' some reward. Not points, because points are made-up reward-substitutes into which we opt for the sake of a game, but say, attention, or money, or something like that.
But even stripped of all these things, making games is one of these things that I "want to get points for". Oh, I should quickly give some context for that quote before I continue:
~ The Well-Played Game, "What do we want to get points for?" (P69)
Bernie DeKoven here explores the purpose of points, of keeping score, in the context of the well-played game. The arbitrary and designable nature of points allows us to reward the right things, to control the direction(s) in which we are steered, in contexts where points are usable, and used.
Some part of it is certainly for 'getting' some reward. Not points, because points are made-up reward-substitutes into which we opt for the sake of a game, but say, attention, or money, or something like that.
But even stripped of all these things, making games is one of these things that I "want to get points for". Oh, I should quickly give some context for that quote before I continue:
~ The Well-Played Game, "What do we want to get points for?" (P69)
Bernie DeKoven here explores the purpose of points, of keeping score, in the context of the well-played game. The arbitrary and designable nature of points allows us to reward the right things, to control the direction(s) in which we are steered, in contexts where points are usable, and used.