I remember the beginning of Strife most -- that strange hub full of promise.
It's the same for many games. The hubs where I return are more memorable than the nooks and crannies, the one-off little arenas.
(https://i.ibb.co/bKdCq4B/image.png)
HANDMADEDEATHLABYRINTH: issue 0
When I play Strife again, I don't want to shoot guys or solve problems or advance a plot.
I only want to revisit this ancient, timeless place.
(https://i.ibb.co/xYsm92S/image.png)
Cruel World
(https://i.ibb.co/Yp0VqyM/image.png)
Cave Story
It's not hubs, it's also... these places that are easily accessible. When I start a game, I relive certain areas more than others.
(https://i.ibb.co/Z11cPjJ/image.png)
La-Mulana
(https://i.ibb.co/myTkpr0/image.png)
La-Mulana