[Record of an unimportant moment.]
I'm playing with tiles (the idea of 'underwater magic', as a result of a yet earlier train of thought not worth recording) and placed these purple ones down and just looked at it for a moment and thought, "hey, maybe moving through a diagonal passageway with a sharp turn like that (indicated by the black arrow) could be fun."
Playing around with making games is absolutely full of moments like this, and documenting every one of them makes the process significantly less free. It's why I can't really stream game development, and why sometimes timers are harmful - it feels like there's a weird sort of pressure to 'only have good ideas' that I don't feel in other contexts.
This is by no means a good idea, but there is a chance that this idea, or one like it, will lead me to a good place. Who knows?