"Nobody reads the text in videogames!" said thecatamites (find talk/timestamp) link
text as texture.
I want plausible deniability, accidental reading, nonlinear exposure to writing, permission to miss and ignore details. text that goes by too quickly to be caught (enter the void credits sequence).
text as texture.
I want plausible deniability, accidental reading, nonlinear exposure to writing, permission to miss and ignore details. text that goes by too quickly to be caught (enter the void credits sequence).