when i was asked what i meant by kill gameplay i eventually defaulted to moral arguments.
i now think that i was wrong to do so. discussions of morality do have a place but in my notebook i can see that i have written, "can a murder be a work of art? // of course it can." the idea of defining and understanding art and what makes it--or anything--have a place in my heart has nothing to do with its morality.
but, it was easier to defend my position that way, than to say what i was really feeling at a deeper level. setting aside the weapon of moral judgement, what's my beef with, as i call it, "gameplay"? i think that answering this question will be very important to me, and the key word will be "interesting."