- i appreciate things being online, myself. they are accessible.
- i don't want to host things online. how annoying! (but neither is it the end of the world; i do it already, you see.)
- a shuffle button.
- a diary.
- intepretation of art: guides? trails, through the forest.
- there is only one material. (https://newforum.droqen.com/index.php?topic=780.0)
- pixel art
- music?
- videos?
- anything at all, anything, anything, anything.
- text, of course. text is obvious.
- anything.
- no gameplay.
- it should work on a telephone. (a website, droqen. get with it.)
small simple websites built from scratch.
website-experiences. websites are full of widgets. this is easy enough: i need only begin.
right?
"cards" are a nice idea. cards.
a card contains a small discrete amount of information.
a card is comforting.
cards do not stand alone, they are not meant to stand alone. a web page dominates the window.
a card does not.
a page in a book does not stand alone. we can feel its neighbours. it has an opposite -- no, it has two opposites. one behind and one across.
cards and pages recontextualize one another in a way that a web page cannot. i am often frustrated that i am stuck in one place, looking at one thing: let me look at two things, let me choose what those two things are. let me.
kill gameplay
there's still something here, a web-based anthology-form, a release schedule, something together but apart.
is it a website?
is it a company structure?