Quote[..]the process of ludic engagement can be framed as a drive towards mastery — defined, more specifically, as the capacity to frame a complete understanding of the game system[..]
My favourite work (of my own) to revisit emerses me out of the work itself and into-- most often-- my own memories of a real thing. In some respect there is therefore a "complete understanding" of the art to be achieved: the sort pursued by Pierre Menard. But that level of appreciation is separate from the self-serving 'mastery' acquired through the course of playing a videogame. When I wrote seek what they tried to seek I have to wonder at the dual roles at play in a video game or in any game.
As a player am I seeking what the artist sought, or what my fellow players sought?
Can they ever be the same?
Are they always the same?
What constitutes a "complete understanding" of a work of art? In the case of a painting is it the complete contents of its paints and their positioning on the canvas, or is it where the artist purchased those paints and how they applied the paints to the canvas, or is it what the artist had in mind and why they applied the paints to the canvas, or is it the history of who owned the painting across the months or years or centuries?
What constitutes a "complete understanding" of a video game?