Quote. . . cosmic rays are a rule. every game has them. somethings they hit a bit and flip it.link to bleet
QuoteCost of failure
Syntactically, atoms must
always have a failure state
link, even if said failure is
only an opportunity cost.
QuoteWhy?
Any atom that involves risk must have
at least a binary result.
This is why we do not consider
moving a checker piece without a
capture or a setup to be an atom.
I've notated these using red arrows
rather than blue.
QuoteClarifying dimensionality
Depth
Literally, the depth of recursion
Breadth
Literally, the amount of parallelism
Size
Literally, the amount of sequentially chained atoms.
(Isn't it nice to finally know what these
mean?)
QuoteDesigner Raph Koster highlighted the imprecision of natural language as a tool for designing gameplay, and proposed we develop a graphical notation system for game design