QuoteComfort . . . a trickle of novelty regulated by repetition . . . a tame parade of known unknowns
QuoteChemicals . . . to experience these mental states but to enjoy the power of being able to turn them on and off at will
QuoteEgo . . . theatrical rituals of will in which my capacity to solve problems and pursue goals is put on a pedestal, a self-portrait of the choices and actions that define me as a human in this world.This is bad! On top of overly prizing problem-solving capacity, and not only that but capacity in a false context, we have the boiled-away nature of game systems that we just touched on! I'm not even editing things out of context. You are not, cannot, be defined by these choices and actions in a context with everything "warm and wonderful" boiled away. Sudoku does not make you smarter, it just makes you better at Sudoku.
QuoteCompanionship . . . elaborate excuses to spend time with other people. . . to speak and be heard. . .Maybe I'm just an introvert. I used to like this, but I'd rather go and see a play with my friends, or go to a little house party and pay attention to each other without the need for an intermediary.
QuoteBoredom . . . Sometimes a game is a device that accelerates time, transporting me to the far side of an empty stretch of my life.noooooooooooooooo
QuoteEven if our goal is to develop a critical aesthetics, a progressive aesthetics that is deeply dissatisfied with the status quo and wants to push onward to discover games' greatest potential, this project needs to be grounded in an understanding of game experiences as they actually are.
QuoteAll games, regardless of whether they utilize computers, have an essential relationship to computation.Too focused on one type of game, here. Limiting, narrowing. Let's go with it, we're talking about "games like chess", games which do this thing with numbers. Not the only thing games do.
Quote. . . higher-level confusion is the beauty of Chess, and you don't get there without first letting go of the lower-level confusion about the position of the physical piece on the squares of the board.Lantz attempts to defuse a potential argument against the evils of Chess' abstraction, but misses the mark for me... here is his identification of the position he attempts to satisfy:
Quote"Aha!" I hear some of you say, "this is precisely it! This is everything wrong with games, this desire to boil away the warm and wonderful ambiguity of the analog world and turn it into the steam of systems! . . "Hmm.
Quote. . . a fascination with actions and numbers--with the relationship between the fuzzy, ambiguous objects and forces of the continuous world and the abstract logical systems of ideas, numbers, and rules we use to predict and understand it.
QuoteGames are not just systems we examine and contemplate; they are systems that we enter into and explore.