• Welcome to droqen's forum-shaped notebook. Please log in.

Recent posts

#81
Today, and Other Todays / 2025, dec 19 - nice people
Last post by droqen - December 19, 2025, 01:28:55 PM
i went to starbucks today for my free drink (it's my birthday) and i was surprised to be met by such friendliness.

also i went to the bank to deposit seven dollars in small change and the person at the counter had a cool watch ring and cool nails--honestly i don't know how people deal with having nails but they were silver and black and one was like a little 3d silver sun with rays radiating on black... it was cool. anyway.

then i met someone who was selling an apple trackpad for cheap, we'd made a previous deal before and it went poorly because of some confusion, but we'd resolved it just fine. this time i think it went well, but i'll have to double-check and make sure it works.

anyway, i got this drink and chatted with the employees because i didn't know what to order and it was my birthday etc. and then my mom called me so i answered her, and altogether i just feel like i had this day of intrusive small nice social interactions. i had nothing planned for today.

yesterday i thought about creating small opportunities for people to do things that they want to do. agency. empowerment. not inside of a game-world, but real things for real people using real materials. time is a real material.

i just don't want to waste people's kindness for one another.

it remains saddening to me that game-making is so indirect. that i can't be like those starbucks employees as a game-maker, just being nice to people in the course of my work.
#82
Today, and Other Todays / Re: 2025, dec 19 - focus ritua...
Last post by droqen - December 19, 2025, 02:16:26 AM
Being friends with the king.
#83
Today, and Other Todays / Re: 2025, dec 19 - focus ritua...
Last post by droqen - December 19, 2025, 02:15:51 AM
For the focus ritual the skill in question is how to be friends with the king, and though I find it easy to envision its many arrows blossoming into a beautiful but burdensome infinity, I do find it to be impossibly difficult to describe.
#84
Today, and Other Todays / Re: 2025, dec 19 - focus ritua...
Last post by droqen - December 19, 2025, 02:13:20 AM
The knife would say that what is necessary is not an abstraction which enables out-of-context practicing but in-context trial-by-fire type shit. As the knife-wielder I would tend to agree. Yet I remain drawn to design that which the knife believes too to deserve to die. I would be creating it only to kill. What could be a purer motivation? That's the very essence of experimentation.

In plainer language, what I mean to record is a suspicion that some "game" or abstracted practice located within a hermetically sealed magic circle is a poor alternative to the most straightforward available gaining of techniques (i.e. knowledge of how to perform the skill) and subsequent safe application of said techniques in real circumstances (i.e. in situations that are as similar as possible in all ways including consequences).
#85
Today, and Other Todays / Re: 2025, dec 19 - focus ritua...
Last post by droqen - December 19, 2025, 02:07:09 AM
;from your king's eye issues forth a green chevron-tipped vector, an arrow, a direction. it points toward that beautiful star that only you can see.

The function of this meta-activity is to act as practice. You are droqen, and you need to hone the focusing lens that resides within your own brain. How can you do that? The focus ritual.

the path branches and branches, multiplying. in the real world these paths are not pruned, but go on and on into the darkness forever without limit. endless endless roads sprawl (through a yellow wood or a white void or a grey e

what is necessary is a pruning device.

such a device is, becomes, terribly bespoke and overfitted. but the key is to achieve an understanding of these devices: to learn the skills of pruning device deployment, and development.

what games can be used to teach these skills?

what games can be used to practice their use?
#86
Today, and Other Todays / 2025, dec 19 - focus ritual
Last post by droqen - December 19, 2025, 01:59:06 AM
x
#87
Today, and Other Todays / Re: 2025, dec 17 - dante's par...
Last post by droqen - December 18, 2025, 04:27:58 AM
paradise and inferno.
#88
Today, and Other Todays / Re: 2025, dec 17 - dante's par...
Last post by droqen - December 18, 2025, 04:27:12 AM
beauty, honesty, freedom.
beauty, honesty, acceptance.
#89
Today, and Other Todays / Re: 2025, dec 17 - dante's par...
Last post by droqen - December 18, 2025, 04:26:34 AM
recently i posted this image on bluesky (you will have to click here to see it) and i have found myself looking back at it, because it also just so happens to be sitting on my computer desktop for some reason. the blue gears on the yellow background, that strange headstone-like shape, it entices me, it feels like the calm quiet ocean for which my "shut up, xnfps" brain yearns.

when i read the r/infp posts i thought, what self-absorbed pricks!

when i read the r/enfp posts i thought, what needy annoying babies!

that's me. they're both me, right? i'm a self-absorbed needy annoying baby. i think it's well and good to be a self-absorbed needy annoying baby now and then. i also like it when the people in my life allow themselves to be their strange bad selves. it's honesty, it's beautiful, it makes room for real acceptance. but who else am i? not just that.

i thought, i like to make people happy.

i also like to make people have other kinds of reactions but my favourite is when people are happy. that's life. moving through a series of... emotions... that old terrible definition of games, to say that games are a series of interesting decisions... interesting decisions but to what end?

when you make a decision, it marries prediction with action. we feel good when we predict well. and we feel good when we take action. we see the world, we change the world.

emotion. a life well-lived is comprised of a rich banquet of emotional experiences. the ones we like, the ones we don't. suppose that i like to make people happy, but i also believe that richness is important. all play and no work makes jack a dull boy. then, what?

i like having a loose grip on reality. i like these happy little accidents that occur. i like not taking too much responsibility over others. taken together, i feel like i could come back to you, creating you, handing you off to a player. you will be unkind to the players, and we will make them happy together. i'd like to make something like that.
#90
Today, and Other Todays / 2025, dec 17 - dante's paradis...
Last post by droqen - December 18, 2025, 04:16:54 AM
it's well past midnight, but anyway, this is about a memory of something that happened today (the 17th) and not today (the 18th). i have the strangest feeling that i want to remember. i was reading a couple of subreddits -- r/enfp and r/infp -- and i was getting kind of annoyed at both of them! when i read the subreddit that correponds to my partner i feel a lot of love and familiarity. but at both of these i felt an overwhelming sense of irritation. contempt, even.

who am i if i can't accept myself? what, after all, is "kill gameplay"? i have been playing angeline era and while i feel that ancient contempt i also think it's kind of nice to settle in to a screen and shoot some bugs. there is some room for one thing -- what is it, that noisy self-expression -- and that other, mindless thing. i don't have names for any of this, of course.

i forget the word that goes with "ludonarrative" at the moment but i'll say ludonarrative juxtaposition. it isn't that the people on these subreddits being themselves and sharing their thoughts are expressing a "narrative", but i became a little irate at something about this overwhelming flood of what i can only call expression. expression of emotions. expression of opinions. expression of desires. it all became too much and i thought what would i like to fill this void?

there must be some beauty in this world.