QuoteI want this book to give people [on the outside] a window into this world and help them understand . . why some people find games deeply beautiful, and why the particular way in which they are beautiful may be historically and culturally important.
Quote. . . I want to do what I can to push games themselves in a certain direction. Because to propose an explanation of how games work as culture is to describe a way they could work and suggest a way they should work.
QuoteGames matter . . . because we love them, we refuse to live without them, we weave them into our lives and sometimes build our lives around them.
Quote. . . how your brain works when you play a game. . . . you internalize the behavior of the game's objects, how they move and interact. . . . Playing a game means learning this language, the game's semiotic system, and then using it to assemble larger ideas and meanings.
Quote[I love] Serpentes because of its brilliant candy rainbow colors, the chunky electric buzz . . . the slippery feeling of sliding between two instincts and deliberately choosing between them using the power of conscious thought. . . . This game is juicy . . .
Quotefrank lantz' The Beauty of Games has come up a few times for me in context of kill gameplay, im going to read it deeply soon not just because the title posits the opposite position -- but because i suspect lantz is kind of coming from the same place as me, and is trying to find the light.
the real question i have is . . . has he found it to my satisfaction, or does the book come from a place of beautiful denial? remains to be seen