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Close reading / Re: Discourse about Discourse ...
Last post by droqen - August 11, 2022, 07:08:13 PM
Given this context, I'll translate, para-rephrase, Pol's position for myself:

Don't shoehorn politics into games that are about something else.

It's funny... I think in Cruel World I ended up shoehorning non-politics into a game that was about politics. ("politics".) I learned the lesson the hard way and in reverse. I genuinely regret it. Everyone talked about how the platforming was fun and cool! So I wanted to do it justice. But Cruel World was always about something very specific, and I feel like treating it as my capitalist job wound up undercutting its message.

Quote(in practice, if making games is your capitalist job there is a hard limit to the genuine political material you can communicate through it - and if you do, it'll likely be coopted.)
Close reading / Re: Discourse about Discourse ...
Last post by droqen - August 11, 2022, 07:05:27 PM
I agree with most things and disagree with a few. The harshest thought I have is about the ending, and I suppose also the title?

Quotei think it is important to ask the question of whether making a given game or art piece with a political message is the most impactful way one can participate to the struggle, and whether it will effect meaningful change or simply act as a pacifying agent for a privileged class with a guilt complex.
Organize, educate yourself, wage struggle outside of games! Don't shoehorn politics into your marios!! They're marios!!!!

To keep myself from focusing on a strawman I need to include this quote from earlier about pol's position:

QuoteThis isn't to say noone should set out to deliver political teachings through the medium of games - like all media games can be a fertile tool to educate, articulate, mobilize etc. But such political games should generally be political from the get go, with a clear articulation of how the form and the political content respond to each other; and they should also be cognizant of the production and distribution systems they fit into (more on that below). If your motive and expertise lie in 2D platformers with a mechanical gimmick, i think it's good to remain cold-headed about your motivations for that and the scope of your work.

Alright, so in the context of this second (chronologically first) quote I can understand where pol is coming from, specifically marios is referring to 2D platformers with a mechanical gimmick; taken more broadly, marios is referring to the sort of games which I have been internally chafing and railing against lately,  games whose primary focus is... I don't want to say "their gameplay" but for lack of a better term I will say games whose primary focus is their gameplay.
Close reading / Discourse about Discourse part...
Last post by droqen - August 11, 2022, 06:58:56 PM
Goddamn it I wasn't going to write a post about this but I actually have some thoughts I wanna record so here I go

Recipes, food / Re: Macarons (the eternal stru...
Last post by droqen - August 09, 2022, 05:50:36 AM
Change! 12-14 becomes 13-17 min.

Preheat oven to 345 F

Put in two trays of macarons at once, staggered positioning - top rack to right, bottom rack to left

Set oven down to 320 F once macarons are in.

At 13 min, remove bottom tray only.
4 min later (at 17 min), remove top tray.
Close reading / Re: The Dispossessed
Last post by droqen - August 08, 2022, 12:30:19 PM
Quote from: p334There was process: process was all. You could go in a promising direction or you could go wrong, but you did not set out with the expectation of ever stopping anywhere.
Close reading / Re: The Dispossessed
Last post by droqen - August 08, 2022, 12:28:39 PM
Quote from: p334his radical and unqualified will to create was[..] its own justification. His sense of primary responsibility towards his work did not cut him off from his fellows, from his society, as he had thought. It engaged him with them absolutely.
Close reading / Re: The Dispossessed
Last post by droqen - August 08, 2022, 12:26:25 PM
uhh what the fuck

Quote from: p333, read today[..] the real mutuality and reciprocity of society and the individual became clear.
[..] though only the society could give security and stability, only the individual, the person, had the power of moral choice--the power of change, the essential function of life.

Quote from: a text document i wrote yesterdayOnly humans are capable of morality.

Only the individual, the person, has the power of moral choice.
Close reading / Re: The Dispossessed
Last post by droqen - August 08, 2022, 07:42:12 AM
Quote from: p295"Do you know what your society has meant, here, to us, these last hundred and fifty years? Do you know that when people here want to wish each other luck they say, 'May you get reborn on Anarres!' To know that it exists, to know that there is a society without government, without police, without economic exploitation, that they can never say again that it's just a mirage, an idealist's dream!"
Close reading / Re: Mutual Aid
Last post by droqen - August 08, 2022, 04:32:34 AM
Quote from: droqen on August 05, 2022, 03:23:25 PMRight now, I should record that my thinking is along these lines: the systems which Spade claims mutual aid combats, the systems which create the need for mutual aid began, themselves, as mutual aid of a sort: social systems get put into place to meet people's needs, from an awareness that existing systems are not meeting them and are not going to meet them. But to place the blame for these problems on those faulty systems is folly.

Looking back on my thought record from earlier I happened upon a good example in the book of a system that I agree is causing harm. It comes from a place of alienation:

Quote from: p58the systems that are supposed to guarantee safety--the cops, prosecutors, and courts--fail to do so and actually make things worse. These mutual aid projects work to build a new world, where people create safety through community building and support each other to stop harmful behaviour through connection rather than through caging.
Close reading / Re: The Dispossessed
Last post by droqen - August 07, 2022, 11:44:22 AM
Quote from: p280He had been groping and grabbing after certainty, as if it were something he could possess. He had been demanding a security, a guarantee, which is not granted, and which, if granted, would become a prison. By simply assuming the validity of [his theory, his goal] he was left free to use the lovely [devices of his craft]; and then it would be possible to go ahead.

I feel a remarkable kinship to this for undertaking larger, more aspirational projects. When I find myself demanding "a security, a guarantee" from the medium itself -- say, a promise that something will be fun, especially that it lives up to certain expectations I might have -- it is rarely granted, and "if granted, [becomes] a prison". When driven to find that rare guarantee, that unlikely spark, it creates a great blocker (I will not continue until I happen upon something wonderful) and then a great restriction (Now that I have found something wonderful, I cannot do anything but serve it).

Structures are inherently amoral.

Instead... follow your own goals. By "simply assuming the validity" of your goals you're free to do work on something you believe in, using tools in the best way you know how.
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