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teaching how to use the toy

Started by droqen, March 10, 2023, 09:42:08 AM

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droqen

partial response to rp's post in paradise, partial only

a game, progression, a game's progression
a game's progression, does it lead to a toy or to a summit? are you done or are you free to play? are you free to forget or are you free to explore the mountains? what does it mean to be free?
the purpose of a story- is the purpose of the story to be done?
i want to be done, to be free. give me a real ending, make me believe this is a real summit
give me a summit
hints of other summits- ok
hints of other summits of other flavours- even better
summits for some, summits for others
not optional summits- but imaginary summits
draw lines and boundaries. exit points. permission to leave, permission to forget

and yet also instill a drive to explore further? not to explore. instill a mastery which produces the drive to create. empower the player to create further, create new summits. a mastery which escapes the game? but a mastery also which rests within the boundaries of the game, the tool, the toy.

a real summit. a real escape. a real ending.

a further imagined summit-scape. further imagined escapes. further imagined endings.