SMF - Just Installed!
Started by droqen, December 03, 2021, 12:40:48 AM
QuoteBut once you get your hands on the game, your gameplay looks complete different.I make the point that that difference in playstyles is actually the game's faultthe designer has failed the player.
QuoteLet's talk about why being forced into that trailer-like play style is actually better.
Quote from: 10:05Now, when it comes to weapon switching, as the designer, you have to make sure that every weapon in your game serves a purpose.
Quote from: 15:52This is an interesting approach of presenting the player with a curated movelist that allows for emergent stylish funzone behaviours. It's just risky to assume that players will willingly adopt those playstyles.
QuoteI'm aware enforcing a playstyle is generally considered to be a no-no. But I'm curious why, because when it works, it works.