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the role of progress

Started by droqen, October 20, 2023, 09:17:37 PM

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droqen

chants is what it is and there is another way to play it. but maybe most people who play chants will play it in a way which may be the worse way? as a designer or artist, is it your responsibility to predict or discover that ahead of time and decide what you want the experience to be? to 'fix' it? to fix it according to what principle?
as a player or a critic is it your responsibility to notice these statistical things, these patterns, and to... to draw attention to them... hmm not to fix it, but to bring an awareness of them? to whom? to anyone who will listen? to anyone who could use them? to future designers who might stumble upon that problem themselves? to illuminate the path better for future designers and artists
is this all 'good' stuff to do or is it just what naturally happens, what is inevitable
if this is technology (and i think it is) then is technological progress good? is it good because it is inevitable? is it inevitable because it is good?
is it always better to move forward faster than slower? is moving forward even good? or is it only inevitable? is it inevitable?