QuoteWhat would happen if we, collectively, refused to make or consume any more "boring art"? If we agreed to escape the ouroboros together by opening our eyes to all the things we've refused to see until now — the stories we've been robbed of, the player types we refuse to look for, the range of non-violent experiences and mechanics games could be exploring, all the new people and perspectives we could have in the hobby if we didn't put up barriers to their entry, the critical voices that could light up the landscape if we dared to stray from the predictable and the expected?
There's a whole world of possibility out there for us. What if we've only just scratched the surface?
QuoteGamers, developers, critics, fans, creators — we're all just stuck on repeat, trapped in a rut we can't even see.
QuoteIn the games video essayist scene, one of the most common complaints you'll hear is creators saying they feel pressured to only create the same type of content lest they deviate from their channel's brand and alienate the part of their audience that wants to be fed the same type of content over and over.