This morning, while I lay in bed, I thought about connecting with people and in particular spending more time listening to and trying to help people, to give them what I already know they will appreciate rather than predict what people don't know they want. I am planning to run Masks for a few friends, and so much of GMing a TTRPG is about paying attention to the players. Giving attention. It feels good to give attention, and I find it quite easy to forget that. The 'like' button only works because people choose to give.
Art can make the artist feel seen, but it can also make the person appreciating the art feel seen. By nature, Attention-Seeking Technology's secret flipside may be Attention-Giving Technology.
Art can make the artist feel seen, but it can also make the person appreciating the art feel seen. By nature, Attention-Seeking Technology's secret flipside may be Attention-Giving Technology.