QuotePlaying a video game involves a kind of Faustian bargain with the technology, a handing-over of real-world agency in exchange for agency within the gameworld.
My question here is, "Is it worth it?" I find that my answer is increasingly "No," but I do want to ponder (in a grammatically simplified bullet point form) the possible gains offered by the bargain, the reasons that Shinkle identifies a player might agree to such a bargain.
QuoteWhat the game offers:
- a different reality (one of spectacular scenography)
- enhanced abilities
- more or less eternal life
QuoteWhat the game is doing in order to keep its end of the bargain:
- supporting a perceptually coherent gameworld
- 'humanises' the technology
- acting as an extension of the body
- enabling the technology to function as an affirmation of reason
- sustains a subjectivity that is 'posthuman' (in Hayles's sense of the term: [the] subject[..] is seamlessly articulated with an intelligent machine)