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#2071
I played this game for 24 minutes, and I'm done! I'm not interested enough in the characters, or the gameplay -- to be specific about the gameplay, I think I feel that there's nothing to play with that's interesting to play with! Not for me to play with, that is, but not even for the developers to play with and show to me -- I've grasped the system and the pacing in particular of everything and it just... is... a little bland. The minigame is just a minigame, the puzzles are really simple -- no, let's not make it about difficulty. The puzzles involve thinking about silly obvious character details: Knuckles gets angry easily and throws punches. Amy has a hammer and, maybe, is headstrong, but reckless?

If these puzzles, despite being silly and obvious, were about characters or systems or dare I say components and connections that I was interested in (for whatever reason) I would be all for them!
#2073
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 01:18:26 AM
So many lists...
#2074
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 01:17:36 AM
QuoteSuch analysis demands the critic hold onto
various worlds and bodies and tensions between them:
   the player, the character, actual hardware, virtual worlds

Lists,

~ Lists,
#2075
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 01:14:57 AM
The conclusion is fitting. It is this wholeness thing I described above but through Keogh's style of thinking, through noisy categories whose use I think muddies the waters but who ultimately don't ruin the effect. They have a particular feeling about them. I guess that's just style.
#2076
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:36:30 AM
With the spirit of perceiving the wholeness I refuse in principle the validity of a statement assigning my sluggishness to either the thickness or the airport. All are facets of the same jewel of present experience.
#2077
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:34:04 AM
It is a thick and stuplime enumeration of all the things that add up to the whole-which-must-be-considered. It leaves me sluggish (Or maybe that's the airport sleepiness talking, but I don't think so).
#2078
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:31:03 AM
Wading through a trashheap is alright, but walking through a complex and densely layered place is Better. No wonder the interest I have in poetry.
#2079
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:30:20 AM
lists, lists, fucking lists. that's what was bothering me, in my very first quote. here are some lists.

Quotethumb sticks, virtual characters and environments, living rooms, fingers, laser rifles, loading screens, save points, and the end of the world

Quotesemiotics, actions, and systems

Quoteactual, material, cultural, and formal

Quotethe player's proprioceptive awareness of . . .
   the videogame's material form
      (controllers, screens, rumble motors, etc.),
   the audiovisual signs
      (characters, a projected world, music, menus, etc.), and
   the various interrelations between all three

Lists within lists within lists. My experience of reading this is akin to wading through a trashheap; these examples are not wielded with beautiful precision but tossed haphazardly this way and that. I have no notion that the examples 'rumble motors' or 'save points' are really meant to evoke any thing in particular in me, only that they are videogame things to be added to the fire.

Without faith in these lesser lists what faith can I have in those greater ones? I am tempted to say I am nitpicking style however this piece is an explicit advocate for the position that form should not be ignored in favour of some 'content', and this is a position I agree with, so I will carry on in this way.

~ Lists
#2080
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:13:30 AM
It is a very simple idea and a very stupid idea. Everything exists, even overlapping and contradictory things. This comes back to Christopher Alexander's CENTERS and of course when my mind is like this, it is not like my other mind, my mind when it is ready to lump and categorize and record and whatnot. Right now the mind goes where it goes, and I follow. Everything exists.
#2081
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:10:10 AM
QuotePostphenomenology (Ihde) explores not how human subjects change their world through technology, but how humans, their worlds, and technologies are all necessary and active parts of each other.

I find my way to this idea through WHOLENESS, oneness, singleness, entire-system-ness. ~ Thinking in Systems
#2082
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:03:33 AM
~ Against Interpretation

~ PERFECTION (what?? there's no link for this? perhaps perfection deserves a synapse...)
#2083
Close reading / Re: Across Worlds and Bodies
March 21, 2023, 12:01:17 AM
Keogh writes "the videogame critic must hold onto both form and content, balancing both the actual and virtual . . ." and I think how complicated, why not more simply claim the critic must hold onto everything? If it is real, if it can even be considered or thought, then it is the critic's, the artist's, work to balance it. Remember perfection.
#2084
Close reading / Re: Across Worlds and Bodies
March 20, 2023, 11:56:57 PM
This next part could be titled, 'Against Immersion', to some accurate effect.

I'm in an airport, mildly sleep deprived, uncomfortable. My ability to think clearly, to describe surgically, is surely dampened. Something else will take its place. I continue to read, but take note, B. Keogh suggests the dream of immersion is damaging to art for reasons already explored and devastated by Sontag decades earlier; my half or one quarter awake summation of this all is immersion seeks to erase . . . . the production of art, in favour of the image of art . . . . something about AI art belongs here perhaps, the issue is not the formal nature of AI (is it ever?) but the image-obsessed paradigm to which AI art belongs . . .

I should keep reading.
#2085
Close reading / Re: Across Worlds and Bodies
March 20, 2023, 07:37:49 PM
A conceptualism of reality held by those with sufficient 'wealth, power, and leisure' and then passed down perhaps to a next generation with little enough 'wealth, power, and leisure' to satisfy the demands of that reality for real.