P.S. If you're reading this and you worked on Beast Breaker, please don't take it personally. This is my personal notebook for gushing about things that bugged me while I was playing the game, which means this is me unburdening myself of VIDEOGAME PROBLEMS IN GENERAL, not indicative of qualities problematic about BB specifically
Beast Breaker (played on Epic, Mac; it didn't work right with my tablet; i submitted a bug report. kinda hoping it gets fixed.)
The basic gameplay is kinda neat. You bounce off stuff and deal damage. I liked unlocking the bow - it's a very different weapon! I'm excited to see if there are other types of weapons. (I'm also not a very patient person; I prefer Monster Hunter's approach even though it's TOTALLY OVERWHELMING.)
I don't like the world or its characters at all, really. Part of that is: I don't like the experience of plodding my way through the UI, and part of that is: I wish the game supported my tablet. :/
Okay, concrete conclusions?
Beast Breaker has a wholesome-cutesy story. There is a bit of darkness going on at the edges, hinting at a darker backstory, but on the whole the vibe is very cartoony, sweet, nice. Nothing wrong with that, but I'm not really enjoying any of the story elements.
Another feather in the hat of me not enjoying prose in games, though I will say I don't think the issue is just my hangup with text, it's also just tonally not what I'm looking for, and it so far is only dancing delicately around the idea of there being deeper themes. I dunno. I don't know what I'm expecting, but it is not for me.
It has a grind and unlock treadmill, and I'm not about that. The things I'm unlocking seem like they could be cool, but so far they really aren't. I had a similar issue with Card of Darkness... the stuff that I'm getting dealt up front is just too tame to grab me. Maybe later there will be cool stuff for 'expert players,' but I don't have the patience to get through the tame stuff to get there.
The gameplay is pretty low-key, minimal, undemanding and unrewarding. Related to the above, but while I do feel like my actions make a difference, I do feel like there's a heavy heaping of luck and just... hmm... I dunno, inevitability? Like, there's a strict ceiling on how much I can accomplish.
Beast Breaker (played on Epic, Mac; it didn't work right with my tablet; i submitted a bug report. kinda hoping it gets fixed.)
The basic gameplay is kinda neat. You bounce off stuff and deal damage. I liked unlocking the bow - it's a very different weapon! I'm excited to see if there are other types of weapons. (I'm also not a very patient person; I prefer Monster Hunter's approach even though it's TOTALLY OVERWHELMING.)
I don't like the world or its characters at all, really. Part of that is: I don't like the experience of plodding my way through the UI, and part of that is: I wish the game supported my tablet. :/
Okay, concrete conclusions?
Beast Breaker has a wholesome-cutesy story. There is a bit of darkness going on at the edges, hinting at a darker backstory, but on the whole the vibe is very cartoony, sweet, nice. Nothing wrong with that, but I'm not really enjoying any of the story elements.
Another feather in the hat of me not enjoying prose in games, though I will say I don't think the issue is just my hangup with text, it's also just tonally not what I'm looking for, and it so far is only dancing delicately around the idea of there being deeper themes. I dunno. I don't know what I'm expecting, but it is not for me.
It has a grind and unlock treadmill, and I'm not about that. The things I'm unlocking seem like they could be cool, but so far they really aren't. I had a similar issue with Card of Darkness... the stuff that I'm getting dealt up front is just too tame to grab me. Maybe later there will be cool stuff for 'expert players,' but I don't have the patience to get through the tame stuff to get there.
The gameplay is pretty low-key, minimal, undemanding and unrewarding. Related to the above, but while I do feel like my actions make a difference, I do feel like there's a heavy heaping of luck and just... hmm... I dunno, inevitability? Like, there's a strict ceiling on how much I can accomplish.